I'm an artist and a game developer from Miami, Florida that goes by Coffin Parade online. I graduated from Florida International University with a Bachelors in Interdisciplinary Studies and with Minors in Art and Computer Science. Games of all genres have been integral parts of my life since I was a little kid struggling to get through Lego Batman for the PS2, with the real interest in making the games myslef starting as a teen as I put in hundreds of hours into every version of The Binding of Isaac. However, only within the last year did I start to make that dream real as I learned Godot.
Over the last year I've created 4 game-jam projects, and in each one I have experimented with and improved my programming, art, and game design skills. There has also been a more long-term personal project that I intend to release before the end of November. Throughout that time, I've also created a number of art pieces in a large variety of meduims ranging from block-prints to paintings to drawings. These works have been made primarily physically but on many occasions either edited digitally or fully created digitally through apps like Procreate and Krita.
There's still much much more that I would love to learn as I go, and I hope that you give me the opportunity to do so with your team and the opportunity to help the game reach it's portential.