First Game Jam!
Throughout November of 2025 I participated in my first game jam! I've been trying to do something like this for a very, very long time and finally finding the time to do it feels liberating.
Since I was a kid I've wanted to make games, but every time I would tell myself that I needed to learn something more. It felt like the whole process would be doomed if I didn't know how to draw everything just right or didn't program things perfectly so there wouldn't be any bugs or errors. Perfectionism prevented me from even considering that I could just start and learn on the way, and I can't let that go any further or else I won't get anywhere that I want to be.
So in November, I finally took that plunge. I joined the Github GameOff, spent the next month trying to make a game, and finally put out Shells by the Shore! It was a really fun expreience with drawing everything, coding everything, and getting some music from my friend sebastian that fit so perfectly with the game. The game isn't perfect in any way, as there's things missing or rushed throughout, but I'm proud of it none the less.
Now that I've gone through the process of making a game wholely from scratch, I feel like a fire's been lit deep inside that I've got to keep burning. I'll be joining a lot more jams this year and I'll be talking about them a lot as I go through them. As for my last game, you can check it out in the games sidebar and check out a video I made as a little self critique below.